![]() ![]() ![]() Misstep with the eyebeam enemies, and suddenly the fox is only at 40% health. A sword that uses the player's sword-ability energy meter to heal the player is easy to obtain and good for offsetting mistakes. One qualification though is that while it's easy to not get hit or only get once or twice, Reynardo isn't all that tough and so the player can't expect to get far by trading blows. This may in fact be a good first action game, or an action game for less savvy players. This is all fairly standard, and won't daunt fans of 'Devil May Cry' or 'Bayonetta' for even a moment. Things to be wary of in combat include ravens with shields, who can be dealt with in several ways, casters who buff ravens, exploding enemies, and painful eye-beam weapons. In addition to the four swords, which double as special in-level door keys, and gems which grant buffs, there is an experience and player-level based skill tree, through which, Reynardo gets better counter, combo, throwing, stamina, health and so on. There are only about a half dozen enemy types and no bosses. With a liberal combo meter and a quick to activate attack teleport, Reynardo can nearly button mash his way through most anything the game throws out. Performing counters and combos doesn't come much easier than this. Countering is done by pushing Square and towards the attacking enemy, who is most likely a raven with a large "I'm attacking" exclamation point above its head. The key to note is that the Square button does most of the work. He can switch from one of four craftable swords using the d-pad, and each sword has a special ability that is deployed via R2. Reynardo attacks with Square, uses his hookshot with Triangle, and dashes with X. What 'Stories: The Path of Destinies' has in terms gameplay meat is a decent, if a bit easy, combo-based sword attack system. While taking on five chapters is a relatively quick affair, all of this story navigation wouldn't be worth a thing if there wasn't some readily entertaining gameplay to go along with it. That is, learning the fundamental truths, truths which will be maintained in each possible variation and ending of the story, opens up new choices, and also, thankfully, can trigger clues needed to navigate the story choices in new, unexplored ways. Mechanically speaking, the game's structure begins working on all cylinders after two or so such conclusions. The book then turned its pages back, and bam, I went again, armed with special knowledge I had lacked the first time through. After my first five chapter playthrough, the fox lay dying ironically, his death the price for learning one of the fundamental truths. It's through this book that the player gets 'Groundhog Day'/'Edge of Tomorrow' powers. But within the cast of major players and maguffins, there is a special book which comes into the hands of the player almost immediately upon starting the game. The overall story is quite simple, as it's framed within an empire and rebellion template. This is a story with many possible endings, but with four fundamental truths. ![]() Through these choices, which usually come before each chapter, a five chapter story unfolds. Where many might see it as a colorful, isometric action RPG, I was struck by the pleasantly familiar 'Choose Your Own Adventure' style choices. While other controllers are compatible, on-screen prompts will match the DualShock 4 buttons and configuration.Right of the bat, the concept of 'Stories: The Path of Destinies' is easy for me to get behind. Controls The Stories: The Path of Destinies ™ First Look works best with a DualShock 4 controller. But Reynardo’s fateful decisions won’t always come easy: Sometimes retrieving a weapon lost at the beginning of time means sacrificing the life of an old friend. From tongue-in-cheek takes on heroic adventures to dark, Lovecraftian scenes, Stories ’ repertoire is as diverse as it is action-packed. In Stories, each choice you make takes Reynardo into a unique narrative. Can he come up with a plan that won’t blow up in his face, for a change? Reynardo, ex-pirate and unintentional hero, suddenly becomes the last line of the defense against the mad Emperor and his countless ravens. Stories is an action-RPG set in a vibrant fairytale universe filled with floating islands, majestic airships, and colorful magic. The build will launch in windowed mode. To activate fullscreen mode, press ALT+Enter. Once the installation is complete, you are ready to go!
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